A mage in red and gold armour holding ice-blue magic

Ultima Online AoS · Fresh start

Midkemia Classic

Find your own path
in a legendary world.

Ultima Online AoS with custom professions, PvM and PvP specialisations, dungeons, quests and team arenas. Play directly in your browser without installing a client.

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Dolgan leads a party past the glowing waterfall in Mac Mordain's passage.

A company on the road

Expeditions underground.

Gather your party and venture beyond the city gates. Dangerous passages, forgotten treasures and foes that no single sword can overcome await in the depths.

Explore the dungeons
Soldiers train in Crydee beneath brown-and-gold banners bearing a seagull.

Side by side

Royal battles.

Two teams, one shared purpose. Defeat the monsters, carry the enemy statue and help your team claim victory.

Choose a battle
Jimmy the Hand and Arutha consult a map on the rooftops of Krondor at night.

Everyone has a story

Stories and quests.

Stop by a merchant, hear a plea and accept a quest. An ordinary encounter may become a journey far beyond the streets you know.

Discover quests

Build your character

Training and character development.

Choose a profession and move the skill sliders to discover what your character can do.

Rewards for playing

Three paths to artifacts.

DP from dungeons, AP from arenas and QP from quests increase your personal artifact chance at AoS bosses, including Demon Knight and Shadow Knight. Every point gained carries the same weight.

Calculate your chance

Set the total points earned since your last AoS boss artifact.

Chance resets. Points stay.

Successfully receiving an AoS boss artifact resets your chance to zero. You keep your DP, AP and QP; newly earned points build the chance again.

This is your personal chance for one eligible roll, not a guaranteed number of kills.

Your own roll at an AoS boss

Each player with looting rights gets a personal roll when an AoS boss dies. You must be on the same map and within 32 tiles of the boss. Looting rights depend on your damage contribution, including damage credited to you through your companions.

Each point adds the same chance

1 DP, 1 AP or 1 QP adds 0.00001 percentage points. 100,000 earned points give 1%; 1,000,000 give 10%. The cap is 100%. Luck does not affect this chance.

A failed roll consumes nothing

If you do not receive an artifact, your accumulated chance stays. It only resets when an AoS boss artifact reaches your backpack or bank. A full backpack therefore does not block the reward.

Six AoS bosses award artifacts

The bonus applies to Demon Knight (Dark Father), Darknight Creeper, Flesh Renderer, Impaler, Shadow Knight and Abysmal Horror. Each eligible player rolls separately; multiple players can receive an artifact from the same kill. Champions award gold and do not consume this bonus.

Game catalogues

Game catalogues.

Dungeon expeditions, story quests and team royal battles. Rules, requirements and rewards in one place.

Dungeons

How it works in game
  1. Royal expeditions

    Obtain a royal expedition deed from a banker. Double-click it in your backpack to join a scheduled expedition or organise your own and choose its destination. The deed belongs to a specific expedition; completing an unrelated dungeon will not fulfil it.

  2. Reward gates

    Pass through the reward gate at the end of a dungeon or stage. It grants a living character the configured DP and other rewards, then teleports them out. Each gate has a reward cooldown: returning too soon still teleports you, but grants no further reward. Partial gates reward a stage, not the entire dungeon.

  3. Completion and payment

    The gate matching your royal expedition destination marks the deed complete when the expedition conditions are met. Hand the completed deed to a banker. DP and direct gate rewards are separate from deed rewards; the listed ranks identify expedition groups.

1 DP
Rewards
1 DP
Expedition type
Other
XP from the reward gate
100
4 DP
Rewards
4 DP
Expedition type
Other
XP from the reward gate
100
6 DP
Rewards
6 DP
Expedition type
Novice
XP for redeeming the deed at a banker
500
11 DP
Rewards
11 DP
Expedition type
Other
XP from the reward gate
300
14 DP
Rewards
14 DP
Expedition type
Other
XP from the reward gate
100
15 DP
Rewards
15 DP
Expedition type
Other
XP from the reward gate
100
37 DP
Rewards
37 DP
Expedition type
Bachelor
XP for redeeming the deed at a banker
1,000
40 DP
Rewards
40 DP
Expedition type
Other
XP from the reward gate
155
42 DP
Rewards
42 DP
Expedition type
Bachelor
XP for redeeming the deed at a banker
1,000
45 DP
Rewards
45 DP
Expedition type
Bachelor
XP for redeeming the deed at a banker
1,000
66 DP
Rewards
66 DP
Expedition type
Novice
XP for redeeming the deed at a banker
4,000
76 DP
Rewards
76 DP
Expedition type
Master
XP for redeeming the deed at a banker
500
111 DP
Rewards
111 DP
Expedition type
Other
XP from the reward gate
300
158 DP
Rewards
158 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,000
446 DP
Rewards
446 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,500
549 DP
Rewards
549 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,500
724 DP
Rewards
724 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,500
825 DP
Rewards
825 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,500
891 DP
Rewards
891 DP
Expedition type
Master
XP for redeeming the deed at a banker
1,500
1,351 DP
Rewards
1,351 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
1,475 DP
Rewards
1,475 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
2,145 DP
Rewards
2,145 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
2,896 DP
Rewards
2,896 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
3,327 DP
Rewards
3,327 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
4,500 DP
Rewards
4,500 DP
Expedition type
Grandmaster
XP for redeeming the deed at a banker
2,000
5,513 DP
Rewards
5,513 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
5,574 DP
Rewards
5,574 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
6,250 DP
Rewards
6,250 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
7,023 DP
Rewards
7,023 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
7,132 DP
Rewards
7,132 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
11,148 DP
Rewards
11,148 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
13,163 DP
Rewards
13,163 DP
Expedition type
Veteran
XP for redeeming the deed at a banker
4,000
17,696 DP
Rewards
17,696 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000
17,867 DP
Rewards
17,867 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000
24,632 DP
Rewards
24,632 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000
70,000 DP
Rewards
70,000 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000
72,358 DP
Rewards
72,358 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000
182,013 DP
Rewards
182,013 DP
Expedition type
Legend
XP for redeeming the deed at a banker
8,000

Battles

Two teams, an enemy statue and your own monster objective. Victory grants AP, experience and a deed to redeem with a banker.

How it works in game
  1. A deed from a banker

    Buy a royal battle deed suited to your level. Double-click it in your backpack to join a scheduled battle or organise your own.

  2. From an ankh to the battle

    Once the battle starts, open your deed and choose to travel to it. You must be alive, on the surface of Midkemia and within five tiles of an ankh.

  3. Complete the objective and carry statues

    Defeat your team's assigned monsters and carry the enemy statue to your own. The winning team receives AP when the result is decided; give the completed deed to a banker for gold.

What decides the winner

  • If only one team completes its monster objective, that team wins. If both complete it, the number of delivered statues decides the result.
  • A loss, a draw or a battle where neither team completes its objective awards no AP.
  • The initial time limit is five minutes. If both teams have completed their objective and their statue scores differ by less than two, the battle continues for another five minutes.
  • While carrying a statue, you cannot ride, hide, teleport or turn into a panther. Mark, Recall, Gate Travel and Sacred Journey are prohibited throughout the battle.
  • Death returns you to your entry ankh. After resurrection you may enter again, at least ten seconds after your death.

View AP in the experience overview on your character's paperdoll; the text alternative is .exp.

Private duel

Use .duel to challenge another player. Your opponent can accept or decline. Private duels do not award AP.

50 AP
From level
1
Players
2–20
AP for victory
50
Experience
500
Deed base price
500 gold
Deed payment
1,500 gold
100 AP
From level
10
Players
4–20
AP for victory
100
Experience
1,000
Deed base price
1,000 gold
Deed payment
3,000 gold
500 AP
From level
20
Players
6–20
AP for victory
500
Experience
1,500
Deed base price
2,000 gold
Deed payment
6,000 gold
1,000 AP
From level
30
Players
8–20
AP for victory
1,000
Experience
2,000
Deed base price
3,000 gold
Deed payment
9,000 gold
5,000 AP
From level
40
Players
10–20
AP for victory
5,000
Experience
2,000
Deed base price
4,000 gold
Deed payment
12,000 gold
10,000 AP
From level
50
Players
12–20
AP for victory
10,000
Experience
2,000
Deed base price
8,000 gold
Deed payment
24,000 gold
50,000 AP
From level
60
Players
14–20
AP for victory
50,000
Experience
2,000
Deed base price
16,000 gold
Deed payment
48,000 gold

Quests

Discover 98 quests and 11 services, grouped by theme. Explore the rewards, find out what you’ll need, then seek out the quest giver to begin. The riddles and secrets along the way are yours to uncover.

How it works in game
  1. Accepting and progressing

    Accept a quest from its giver in the world and follow its instructions. Some quests are only open to certain races or professions; others require a certain level or a completed quest. Open a quest below to see its requirements and rewards, and discover how its story unfolds in game.

  2. Rewards

    The rewards you earn depend on the stages you complete and the path your story takes. Choice rewards and different endings are alternatives — you won't receive every listed reward at once. Some services and travel offer no QP.

  3. Your character's quest overview

    With an accepted quest, click your own character and open the quest overview from the context menu. It shows the current instructions; if several parts are available, choose the part you want to read.

  4. Switching the active quest

    The same character menu lets you switch your active quest. Select another accepted quest from the list without cancelling the others. The overview also shows the time remaining before expiry. Switching does not renew the time limit, and party quests require the party conditions to be met.

Explore connected quest paths
2 QP

The captain needs his map. A first quest among humans.

One time

Requirements

  • Race = Human

Rewards

Find the Captain's Map
  • 300 × Gold250 XP Fame: 200 Karma: 200
The person with the map
  • The Captain's Map
Receives the money
  • 700 × GoldFame: -1000 Karma: -1000

This quest has several possible endings.

1,250 QP

Build a collection of masks and return for a reward.

Repeatable

Requirements

  • Level > 24

Rewards

Masks
  • Bank check · 6,000 gold3,500 XP Fame: 1000
3 QP

Help the locals.

One time

Requirements

  • Level < 6
  • Race = Human

Rewards

Kill the animals
  • 200 × Gold250 XP Fame: 100 Karma: 100
12 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 9
  • Race = Human

Rewards

Kill the animals
  • 200 × Gold450 XP Fame: 100 Karma: 100
500 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 24

Rewards

Kill the animals
  • 1200 × Gold1,500 XP Fame: 1000
500 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 24

Rewards

Kill the animals
  • 1200 × Gold1,500 XP Fame: 1000
350 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 24

Rewards

Kill the animals
  • 1000 × Gold1,000 XP Fame: 500
600 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 24

Rewards

Kill the animals
  • 1200 × Gold1,500 XP Fame: 1000
6 QP

Help the locals.

One time

Requirements

  • Level > 4
  • Race = Dwarf

Rewards

Find the Dwarf's Belongings
  • Bank check · 2,500 gold700 XP Fame: 100 Karma: 100
20,000 QP

After four preparatory hunts, aid the Order of Silban and choose a reward.

One time

Requirements

  • Level > 34
  • Complete all: Hunting Bears, Hunting Hinds and Stags, Hunting Eagles, Birds and Hares, Hunting Wild Boars and Timber Wolves

Rewards

Servants of the Elements
  • Old battered pitcher2,000 XP Fame: 2000 Reward choice
  • A bank check for 40,000 gold · 40,000 gold2,000 XP Fame: 2000 Reward choice
  • Contract for a Stonemason's Work2,000 XP Fame: 2000 Reward choice
  • Contract for a Carpenter's Work2,000 XP Fame: 2000 Reward choice
  • Contract for a Mason's Work2,000 XP Fame: 2000 Reward choice
  • Contract for a Roofer's Work2,000 XP Fame: 2000 Reward choice
4 QP

Help the locals.

One time

Requirements

  • Race = Elf

Rewards

Hunting birds
  • 500 × Arrows300 XP Fame: 50 Karma: 50
2 QP

Help the locals.

One time

Requirements

  • Race = Human

Rewards

Bring the meat
  • 300 × Gold coins250 XP
20 QP

Gather items or help artisans.

One time

Requirements

  • Level > 9
  • Race = Human

Rewards

Kill the animals
  • Bank check · 5,000 gold400 XP Fame: 100 Karma: 100
  • 100 × Bandages
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
20 QP

Gather items or help artisans.

One time

Requirements

  • Level > 9
  • Race = Dwarf

Rewards

Kill the animals
  • Bank check · 5,000 gold400 XP Fame: 100 Karma: 100
  • 100 × Bandages
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
20 QP

Gather items or help artisans.

One time

Requirements

  • Level > 9
  • Race = Elf

Rewards

Kill the animals
  • Bank check · 5,000 gold400 XP Fame: 100 Karma: 100
  • 100 × Bandages
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
  • Greater cure potion
25 QP

Gather items or help artisans.

One time

Requirements

  • Level > 9
  • Race = Dwarf

Rewards

Kill the mine sprites
  • Bank check · 2,000 gold600 XP Fame: 100 Karma: 100
40 QP

A quest tied to faction or military service.

Repeatable

Requirements

  • Faction = No faction

Rewards

Bruce's Third Task
  • A message for the Lord of Night with Bruce's recommendationFame: 1000
15 QP

A quest tied to faction or military service.

Repeatable

Requirements

  • Faction = No faction
1,000 QP

A quest tied to faction or military service.

One time

Requirements

  • Level > 34
  • Faction = Nighthawks

Rewards

Find and kill the Mocker
  • 500 × Gold1,000 XP Fame: 1000
1,000 QP

A quest tied to faction or military service.

One time

Requirements

  • Level > 34
  • Faction = Mockers

Rewards

Find and kill the Nighthawk
  • 500 × Gold1,000 XP Fame: 1000
4 QP

Help the locals.

One time

Requirements

  • Race = Dwarf

Rewards

Bring 20 green and 20 red feathers
  • Bank check · 1,200 gold500 XP
75 QP

A story quest.

One time

Requirements

  • Race = Elf

Rewards

Searching for the young elf
  • 500 × Gold coins250 XP Fame: 250 Karma: 250
  • Tamed bear
500 QP

A story quest.

One time

Requirements

  • Level > 15
  • Race = Elf
  • Complete all: Searching for the Young Elf

Rewards

Rudomor gives the key
  • Key
Passed through the portal
  • Reward500 XP
Tathar
  • HorseFame: 500 Karma: 500 Reward choice
  • 5000 × Gold coinsFame: 500 Karma: 500 Reward choice
Repeatable

An in-game service or travel.

Repeatable

Requirements

  • Race = Elf
  • Complete all: The Elven Temple

Rewards

Rudomor gives the key
  • Key
Repeatable

An in-game service or travel.

Repeatable

Requirements

  • Title = - Fool

Rewards

Treasurer
  • Receipt
Searching for the Island
  • RewardFame: 10
Repeatable

An in-game service or travel.

Repeatable

350 QP

Gather items or help artisans.

One time

Requirements

  • Level > 19

Rewards

Bring Sunia six colored samples of spider's silk
  • Bank check · 2,000 gold800 XP Fame: 200
1,500 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 29

Rewards

Bring Frik all nine mysterious stones
  • Bank check · 4,000 gold1,000 XP Fame: 300
1,000 QP

Gather items or help artisans.

One time

Requirements

  • Level > 34

Rewards

Hitus wants six kinds of medicated bandages
  • Bank check · 2,000 gold1,000 XP Fame: 600
Repeatable

An in-game service or travel.

Repeatable

3 QP

Help the locals.

One time

Requirements

  • Race = Human

Rewards

Hunter James Chuchma
  • 500 × Gold100 XP Fame: 500 Karma: 500
Hide merchant Rima Pavaron
  • Bank check · 1,500 goldFame: -1000 Karma: -1000
Hide merchant Rima Pavaron
  • Check for James Chuchma for 50,000 gold

This quest has several possible endings.

1 QP

Help the locals.

Repeatable

Requirements

  • Level < 10

Rewards

Find and kill the dog
  • 100 × Gold100 XP Fame: 100 Karma: 100
1,000 QP

Gather items or help artisans.

One time

Requirements

  • Level > 24

Rewards

Bring certain goods to Kumieh in Elarial
  • Bank check · 5,000 gold1,000 XP Fame: 300
2,500 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 24

Rewards

Dembe needs mushrooms from the Green Heart
  • Bank check · 4,000 gold1,500 XP Fame: 400
1,000 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 19

Rewards

Kill the mountain-clan Moredhel.
  • 1000 × Gold900 XP Fame: 400
5,000 QP

Gather items or help artisans.

Repeatable

Rewards

Obulon needs snowdrops
  • Stonecutter's work contract5,000 XP Fame: 2000 Reward choice
  • Carpenter's work contract5,000 XP Fame: 2000 Reward choice
  • Mason's work contract5,000 XP Fame: 2000 Reward choice
  • Roofer's work contract5,000 XP Fame: 2000 Reward choice
40 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 15
  • Race = Elf

Rewards

Find the Moredhel scouts
  • 1000 × 1,000 arrows250 XP Fame: 150 Karma: 150 Reward choice
  • 750 × 750 mandrake roots250 XP Fame: 150 Karma: 150 Reward choice
  • 500 × 500 bandages250 XP Fame: 150 Karma: 150 Reward choice
20 QP

Hunting or exploration for adventurers.

Repeatable

Requirements

  • Level > 15

Rewards

Kill the bandits
  • 1000 × Gold100 XP Fame: 100
200 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 19

Rewards

Kill the enchanted lizardmen
  • 500 × Gold400 XP
3 QP

Help the locals.

Repeatable

Requirements

  • Level < 7
  • Race = Human

Rewards

Kill the birds
  • 200 × 200 gold150 XP Fame: 100
5,000 QP

Hunting or exploration for adventurers.

One time

Requirements

  • Level > 34

Rewards

Kill the corsairs
  • 1000 × Gold1,000 XP Fame: 400
  • Small boat deed
7,500 QP

Begin the Path of Favour of the lesser gods.

One time

Requirements

  • Level > 35

Rewards

Second trial of craftsmanship and trade
  • 5527 × Gold1,800 XP Karma: 400
Find and kill the unknown foes
  • 3500 × Gold1,800 XP Karma: 400
Third trial of knowledge and patience
  • 3500 × Gold1,800 XP Karma: 400

This quest has several possible endings.

1 QP

Help the locals.

Repeatable

Rewards

Cut the hides
  • Teleport scroll
2,500 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Kill Ageus
  • ExperienceKarma: 400
Capture Ageus
  • ExperienceKarma: 400

This quest has several possible endings.

1,500 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

The purchase
  • Quegan beer
  • Quegan wine
Reward for good humor
  • ExperienceFame: 500 Karma: 500
Reward for taking it seriously
  • ExperienceFame: -1000 Karma: -1000

This quest has several possible endings.

2,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Dala's favor
  • ExperienceKarma: 400
Bring the helmet
  • Check for the orphanage
5,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Guis-Wa demands more
  • ExperienceKarma: 400
6,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Find the evildoers
  • ExperienceKarma: 400
4,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Slay them with Killian's trident
  • ExperienceKarma: 400
Strike it with the axe
  • ExperienceKarma: 400
12,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Free the souls by force
  • ExperienceKarma: 400
Search for information
  • ExperienceKarma: 400

This quest has several possible endings.

8,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Cleverness
  • ExperienceKarma: 400
Final reward
  • ExperienceFame: -1000 Karma: -2000
Final reward
  • ExperienceFame: -1000 Karma: -2000

This quest has several possible endings.

1,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Three hares
  • ExperienceKarma: 400
2,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Bring 20 seeds and 50 fertile dirt
  • ExperienceKarma: 400
10,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

The praying woman
  • ExperienceKarma: 400
The alchemist
  • Part of the Remedy of Three
The healer
  • Remedy component
The mage
  • Remedy of Three
12,500 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Complete all: Beginning the Path of Favor

Rewards

Bring the mother to the altar
  • ExperienceKarma: 400
120,000 QP

Complete your pilgrimage to twelve altars with the final ritual.

One time

Requirements

  • Title = Pilgrim of the Path of Favor
  • Complete all: Altar of Astalon, Altar of Banath, Altar of Dala, Altar of Guis-Wa, Altar of Kahooli, Altar of Killian, Altar of Lims-Kragma, Altar of Prandur, Altar of Ruthia, Altar of Silban, Altar of Sung, Altar of Tith-Onanka

Rewards

The final rite
  • Experience12,000 XP
  • Stonecutter's work contractReward choice
  • Carpenter's work contractReward choice
  • Mason's work contractReward choice
  • Roofer's work contractReward choice
One time

An in-game service or travel.

One time

Requirements

  • Race = Human

Rewards

Teleport to the human city
  • Krondor
  • 1000 × Gold
  • Candle
  • Dagger
One time

An in-game service or travel.

One time

Requirements

  • Race = Elf

Rewards

Travel to the Elven City
  • Elvandar
  • 1000 × Gold
  • Candle
  • Dagger
One time

An in-game service or travel.

One time

Requirements

  • Race = Dwarf

Rewards

Travel to the Dwarven City
  • The Grey Towers
  • 1000 × Gold
  • Candle
  • Dagger
60 QP

Help the locals.

One time

Requirements

  • Level > 4
  • Race = Human

Rewards

Gathering feathers
  • 2579 × Gold1,200 XP Fame: 500
60 QP

Help the locals.

One time

Requirements

  • Level > 4
  • Race = Elf

Rewards

Gathering feathers
  • 2579 × Gold1,200 XP Fame: 500
40 QP

Help the locals.

One time

Requirements

  • Level > 4
  • Race = Dwarf

Rewards

Cooking the meat
  • 2179 × Gold800 XP Fame: 300
250,000 QP

Continue from the Path of Favour to the Ritual of Humility.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor
  • Unavailable after any of: Altar of the Nameless One

Rewards

Handing over the crystals
  • Tribute of the Creators for {player}2,000 XP Karma: 1000
  • Roofer's work contractReward choice
  • Architect's work contractReward choice
15,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor

Rewards

Destroy the Crystal of Doom
  • Abrem-Sev's crystal1,000 XP Karma: 500
20,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor

Rewards

Destroy the Crystal of Doom
  • Ev-Dem's crystal1,000 XP Karma: 500
15,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor

Rewards

Destroy the Crystal of Doom
  • Graf's crystal1,000 XP Karma: 500
20,000 QP

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor

Rewards

Destroy the Crystal of Doom
  • Helbinor's crystal1,000 XP Karma: 500
One time

A quest tied to the gods of Midkemia and their pilgrims.

One time

Requirements

  • Level > 40
  • Complete all: Final Rite of the Path of Favor

Rewards

Reward
  • 3000 × GoldKarma: -1500
40 QP

Gather items or help artisans.

One time

Requirements

  • Level > 10
  • Race = Elf

Rewards

Spined leather for elven armour
  • 3000 × Gold800 XP Fame: 200
  • Spined leather tunicReward choice
  • Spined leather leggingsReward choice
  • Spined leather sleevesReward choice
50 QP

Gather items or help artisans.

One time

Requirements

  • Level > 10
  • Race = Dwarf

Rewards

Gems for armour
  • 3000 × Gold900 XP Fame: 200
  • Studded leather tunicReward choice
  • Studded leather leggingsReward choice
  • Studded leather sleevesReward choice
50 QP

Gather items or help artisans.

One time

Requirements

  • Level > 10
  • Race = Human

Rewards

Bones
  • 3000 × Gold900 XP Fame: 200
  • Studded leather tunicReward choice
  • Studded leather leggingsReward choice
  • Studded leather sleevesReward choice
45,000 QP

A long story in search of a lost daughter.

One time

Requirements

  • Level > 30

Rewards

Final reward
  • Taxidermy kit3,900 XP Fame: 1000
  • Stonecutter's work contractReward choice
  • Carpenter's work contractReward choice
  • Mason's work contractReward choice
  • Roofer's work contractReward choice
30 QP

Help the locals.

One time

Requirements

  • Level > 15
  • Race = Dwarf

Rewards

Bring back the flock
  • 1500 × Gold600 XP Fame: 100
  • Greater cure potion
  • Greater cure potion
Repeatable

An in-game service or travel.

Repeatable

Rewards

Test passed
  • End of the passage
Test failed
  • Beginning of the passage

This quest has several possible endings.

6 QP

Help the locals.

One time

Requirements

  • Level < 6
  • Race = Human

Rewards

Blacksmith
  • 50 × 50 arrowsReward choice
  • 50 × 50 bandagesReward choice
Mage
  • Healing potionReward choice
  • Cure potionReward choice
Banker
  • 10 × Roast bird
Innkeeper
  • MaceReward choice
  • SwordReward choice
  • BowReward choice
  • 1300 × Gold400 XP Fame: 100 Karma: 100
6 QP

Help the locals.

One time

Requirements

  • Level < 6
  • Race = Dwarf

Rewards

Blacksmith
  • 50 × Bandages
Night watchman
  • Healing potionReward choice
  • Cure potionReward choice
Banker
  • 10 × Roast bird
Innkeeper
  • MaceReward choice
  • LongswordReward choice
  • BowReward choice
  • 1300 × Gold450 XP Fame: 100 Karma: 100
6 QP

Help the locals.

One time

Requirements

  • Level < 6
  • Race = Elf

Rewards

Armourer
  • 50 × 50 arrowsReward choice
  • 50 × 50 bandagesReward choice
Forest guardian
  • Healing potionReward choice
  • Cure potionReward choice
Banker
  • 10 × Roast bird
Thanks for the medicine
  • MaceReward choice
  • SwordReward choice
  • BowReward choice
  • 1300 × Gold450 XP Fame: 100 Karma: 100
20 QP

Help the locals.

One time

Requirements

  • Level > 15

Rewards

Recover Princess Carline's hat
  • 1400 × Gold500 XP Fame: 100
25 QP

Help the locals.

One time

Requirements

  • Race = Elf

Rewards

Gathering mushrooms
  • 1400 × Gold300 XP Fame: 100
35 QP

Help the locals.

One time

Requirements

  • Race = Dwarf

Rewards

Filling the sinkholes
  • 1400 × Gold350 XP Fame: 100
Repeatable

Hunting or exploration for adventurers.

Repeatable

Requirements

  • Level > 50

Rewards

Teleportation
  • The Volcano
Repeatable

Hunting or exploration for adventurers.

Repeatable

Requirements

  • Level > 50
Repeatable

An in-game service or travel.

Repeatable

Rewards

Bring rum
  • Small key
15 QP

A quest tied to faction or military service.

Repeatable · Repeat after 1 d

Rewards

Reward
  • ExperienceKarma: -25
Reward
  • ExperienceFame: -50
The sorcerer
  • ExperienceFame: 25
  • Experience150 XP

This quest has several possible endings.

4 QP

A quest tied to faction or military service.

Repeatable · Repeat after 2 d

Requirements

  • Level > 4

Rewards

Goblins
  • Experience500 XP
  • 100 × Gold
15 QP

A quest tied to faction or military service.

Repeatable · Repeat after 1 d

Requirements

  • Level > 9

Rewards

Cyclopes
  • Experience500 XP
  • 200 × Gold
10 QP

A quest tied to faction or military service.

Repeatable · Repeat after 1 d

Requirements

  • Level > 9

Rewards

Trolls
  • Experience350 XP
30 QP

A quest tied to faction or military service.

Repeatable · Repeat after 8 h

Requirements

  • Level > 9

Rewards

Clearing the area
  • Experience300 XP
1,000 QP

Complete the preceding military duties and earn a promotion.

One time

Requirements

  • Level > 14
  • Complete all: Too Many Goblins, Cyclopes Beyond the Mountains, Working for the Sergeant, Clearing the Island

Rewards

Promotion
  • Experience1,000 XP
5 QP

Help the locals.

One time

Requirements

  • Level < 10

Rewards

Reward
  • 500 × Gold
  • Experience200 XP Fame: 200
0–6,000 QP

A story quest.

One time

Requirements

  • Level > 20
  • Level < 40

Rewards

Failure
  • ExperienceFame: -1000 Karma: -500
Reward
  • Experience2,000 XP
  • ExperienceFame: 400 Karma: 400
  • Bank check · 2,000 gold
  • Decorative shieldReward choice Party leader only
  • TapestryReward choice Party leader only
  • Portrait of a womanReward choice Party leader only

This quest has several possible endings.

Failure: 0 QP. Other endings: 6,000 QP.

Repeatable

An in-game service or travel.

Repeatable

Repeatable

An in-game service or travel.

Repeatable

8 QP

Help the locals.

One time

Requirements

  • Level > 9
  • Level < 15

Rewards

Fishing
  • 500 × Gold200 XP Fame: 200
10 QP

Help the locals.

One time

Requirements

  • Level > 10
  • Level < 15

Rewards

Gathering
  • 500 × Gold100 XP
  • Explosion potionReward choice
  • Cure potionReward choice
  • Healing potionReward choice
  • PoisonReward choice
The farm
  • 500 × Gold100 XP
  • 10 × Cooked bird
  • Strength potionReward choice
  • Agility potionReward choice
  • Refresh potionReward choice
2 QP

Help the locals.

One time

Requirements

  • Level < 10
  • Race = Human

Rewards

Investigation
  • Experience200 XP Fame: 100 Karma: 100
  • 1000 × Gold
500 QP

Begin a progressive series of herb-gathering quests.

One time

Requirements

  • Level > 19
750 QP

Continue gathering herbs after completing the first quest.

One time

Requirements

  • Level > 19
  • Complete all: Gathering Herbs 1
1,000 QP

The next step in the linked herb-gathering series.

One time

Requirements

  • Level > 19
  • Complete all: Gathering Herbs 2
1,250 QP

The next step in the linked herb-gathering series.

One time

Requirements

  • Level > 19
  • Complete all: Gathering Herbs 3
1,500 QP

The next step in the linked herb-gathering series.

One time

Requirements

  • Level > 19
  • Complete all: Gathering Herbs 4
6,000 QP

The final quest in the linked herb-gathering series.

One time

Requirements

  • Level > 19
  • Complete all: Gathering Herbs 5

Rewards

Starflower
  • Bank check · 5,000 gold
  • Experience1,500 XP Fame: 1000
  • Flower
1,500 QP

Gather items or help artisans.

One time

Requirements

  • Level > 19

Rewards

Titan's helmet
  • Bank check · 10,000 gold
  • Experience1,000 XP Fame: 1000
20 QP

Help the locals.

One time

Requirements

  • Level > 10
  • Level < 20

Rewards

Slaying reptiles
  • Greater healing potion
  • Greater healing potion
  • Greater healing potion
  • Greater healing potion
  • Greater healing potion
  • Bank check · 1,500 gold
  • Experience500 XP Fame: 500
10 QP

Help the locals.

Repeatable

Requirements

  • Level > 14
  • Level < 21

Rewards

The Undine
  • Experience500 XP Fame: 200
  • Bank check · 5,000 gold
3 QP

Help the locals.

One time

Requirements

  • Level > 2
  • Level < 5

Rewards

Rat bile
  • Experience150 XP Fame: 150
  • 1000 × Gold
  • Greater healing potion
5 QP

Help the locals.

One time

Requirements

  • Level > 5
  • Level < 9

Rewards

Snake venom
  • Experience300 XP Fame: 300
  • 1000 × Gold
  • Greater cure potion
8 QP

Help the locals.

One time

Requirements

  • Level > 9
  • Level < 12

Rewards

Collecting harpy hearts
  • Experience500 XP Fame: 500
  • 1000 × Gold
50 QP

A quest tied to faction or military service.

Repeatable · Repeat after 2 d 2 h 20 min 20 s

Requirements

  • Faction = Royal Army

Rewards

After duty
  • 200 × Gold
  • ExperienceFame: 200
  • Experience500 XP

Entering the game

Your first login.

Open the game and log in. No installation and no registration form.

01

Open the game

Click the button to launch the game in your browser. It downloads the files it needs automatically.

Play in your browser
02

Choose your login

Use an available username and your own password. Your first login creates your account automatically. Keep those details for your next visit.

03

Enter Midkemia

Create your character and choose a race, appearance, profession and four starting skills. Already have an account? Log in with your usual username and password.

Loading the game data.Your first visit downloads the game data. Leave the window open; your browser can use the stored files on later visits.

Original Midkemia banner with fantasy characters, a golden dragon and silver Midkemia lettering
The original Midkemia's historical banner
“Welcome to Midkemia, traveller!”

The Czech shard's history

The original Midkemia.

A greeting from the original Czech server's website. Midkemia Classic continues its setting and a tradition dating back to 2004. The 2007 archive preserves the website, rules and news from that period.

Visit the 2007 archive (Czech) (opens in a new window)

Questions about playing

Before you begin.

Logging in, choosing a profession and the game's connection to the novels.

What is Midkemia Classic?

An Ultima Online AoS shard inspired by the world of Raymond E. Feist, with roots dating back to 2004. It has custom professions, experience, specialisations and quests. You can play directly in your browser.

How do I join and create an account?

Choose Play in your browser. Once the game loads, enter an available username and your own password. Your first login creates the account automatically. An existing account requires its original password.

Can I join if I have never played Midkemia?

Yes. You do not need to know the original server or its history. Open the game, create an account by logging in for the first time, then create your character. Get to know the world and its players at your own pace.

Do I need to have read Feist’s books?

No. Magician: Apprentice and Magician: Master offer a feel for the setting and some familiar names, but they are neither a game manual nor required reading. You discover the world through your own character.

How do I choose a profession?

Choose your profession and four starting skills when creating your character. The choice is permanent and shapes your training and specialisations. Trainers guide your further progress in the game.

Will my original character return?

No. Original characters cannot be transferred to Midkemia Classic. This is a fresh start; you will create a new character.

Can I play if I speak English?

Yes. The website and game interface support Czech and English. Your website language carries over when you open the game, and you can change the client language in Options. Some text from the original world may still appear in Czech while localisation is being completed. Players’ own names, books and messages keep their original wording.

Midkemia Classic

Czech and English

Discover Midkemia in Czech or English using the language links above. Your choice carries over to the client when you enter the game.